QA Engineer @ Devista · Bucharest, Romania

Hi, I’m George.
I test things and build them.

I’ve spent 8+ years in QA, from breaking AAA games at Ubisoft and Massive to shipping my own products end to end. Everything I build is shaped by a tester’s instinct for where things go wrong.

george.spec.ts

$ npx playwright test --project=george

  • breaks it before users do12ms
  • ships AAA games on PC48ms
  • automates the boring parts7ms
  • builds on Cloudflare edge19ms
  • plays HDR on Android TV33ms
  • writes the release notes too4ms

6 passed· 0 flaky · shipped

Shipped on
  • Star Wars Outlaws
  • Assassin’s Creed Mirage
  • Rainbow Six Extraction
  • Heroes of Might & Magic: Olden Era

01 · What I do

A QA mindset, applied everywhere

I’ve been drawn to technology since I was a kid, and I still want to know how everything works. Testing taught me to find the edge cases. Building taught me to design them out. Now I do both.

  • 8+years in QA, since 2018
  • 4AAA titles shipped
  • 2products live, built solo
  • 1ISTQB CTFL certification

Test engineering

Manual web and API testing, Playwright automation, and test plans and suites that follow the requirements through the whole SDLC.

  • Playwright
  • API testing
  • Test design
  • ISTQB

PC performance & hardware

Six years owning PC requirements at Ubisoft: compatibility, performance and compliance testing, overclocking and stability work across every major vendor.

  • Compatibility
  • Performance
  • Profiling
  • Hardware

Automation & tooling

I automate the boring parts. For example, I cut Windows image creation from 4–5 days of manual work to an overnight PowerShell run.

  • PowerShell
  • Python
  • Batch
  • Internal tools

Full-stack on the edge

Production SaaS on Cloudflare Workers with D1, R2, Queues, Durable Objects and Browser Rendering, typed from the database to the UI.

  • TypeScript
  • Hono
  • tRPC
  • Drizzle

Cross-platform apps

A Flutter and libmpv media player with true HDR on Windows, Linux, Android and Android TV. It is fully navigable with a TV remote and published on Google Play.

  • Flutter
  • Dart
  • Kotlin
  • libmpv

DevOps & releases

Release management, CI/CD pipelines that test, audit and deploy on their own, AWS staging environments, and a self-hosted toolchain.

  • GitHub Actions
  • AWS
  • Docker
  • Forgejo
  • TypeScript
  • Python
  • C#
  • C++
  • Dart
  • Playwright
  • Jira
  • TestRail
  • Cloudflare Workers
  • D1
  • R2
  • Durable Objects
  • Hono
  • tRPC
  • Drizzle
  • React
  • TanStack
  • Flutter
  • PostgreSQL
  • Docker
  • GitHub Actions
  • AWS
  • PowerShell
  • Snowdrop
  • Unreal Engine
  • Claude Code
  • Linux

02 · Experience

From QC floor to owning releases

Eight years across game studios and product teams. Each role gave me more ownership, and a stronger habit of automating whatever slows the team down.

  1. Mid-level QA Engineer

    Devista · Bucharest

    NowAug 2026 — Present
    • Manual web and API testing, plus Playwright automation
    • Owning release management and the CI/CD setup
    • Building and maintaining the AWS staging environments
    • Developing AI-assisted tooling for the QA workflow
  2. Senior PC Requirements Specialist

    Ubisoft · Bucharest

    Apr 2019 — Aug 2026
    • Owned PC requirements for Rainbow Six Extraction, Assassin’s Creed Mirage and Heroes of Might & Magic: Olden Era
    • Compatibility, performance and compliance testing across the PC platform
    • Cut WIM image creation from 4–5 days to an overnight PowerShell process
    • Led the team’s move to automation through an internal Python workshop
  3. PC / Performance Development Tester

    Massive Entertainment · Malmö, Sweden

    Oct 2023 — Aug 2024
    • Worked on Star Wars Outlaws, a multi-studio co-development
    • Tracked performance and rendering issues across all platforms with the engine teams
    • Tested fixes locally and generated builds with Snowdrop’s in-house delivery system
  4. QC Tester

    Ubisoft · Bucharest

    Apr 2018 — Apr 2019
    • Functional and regression testing, specialised in the PC platform
    • Ran feature test plans in TestRail and tracked issues in Jira

03 · Projects

Things I’ve built and shipped

I build these on my own time, solo. They’re real products with real users, and I use them to push past what a day job asks of me.

More on GitHub

04 · Contact

Have something that needs building or breaking?

I’m open to QA, test automation and full-stack work, and I’m always happy to talk hardware, games or Cloudflare. My inbox is open.

LinkedIn GitHub Bucharest, Romania